Tuesday, 9 February 2010

HS: UI beginnings

I had a hell of a time trying to find a window manager for XNA because I wasn't using the right search keyword, which turned out to be GUI. There are a whole load of XNA GUIs, I am going to try out Neoforce controls, because despite barely being in Beta, they look like they are still under development and the demo looks pretty snazzy. I'll let you know how I get on with it.

My first game mode is part-way written now; I've built the main menu mode, and got an image that I got from flickr creative commons loading as the background. It'll do for now. Eventually I plan to replace the static image with some sort of 3D thing, though I'm not sure what of yet.

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